Global Service Design Jam 2012 : Cookies Pirates 1_Design thinking Part
I thought the most crazy workshop I’ve tried in the past event is 12hr Mobile App Hackathon but this one is 48 hours for a brand new service design workshop. Compare to the 27 hour real life company I organized before in Taiwan. 48 hour is really a bit long for service design, 48 hour should be enough for 2 workshop in a company. Since this is a global event which is globally 2,061 jammers participated from 85 cities in almost 40 countries.Nearly 350 brand new service designs and published them for the world.

36 dedicated jammers with 11 nationalities split into 5 teams
One man’s trash is another man’s treasure
We have a cool talented B-boy musician/rapper Filosopher who is also got a moniker Mr.Ikea came out the topic and bring all of us together to form a group, the original group name is something like trashy treasure, but then we all agree to changed group name to Cookies Pirates.
Day 1 is mainly Service design introduction & group announcement, topic announcement and group brainstorming. I was suppose to join the Dream team but realized too many people in that group, after walked around different other group, My instinct tell me this is the group I should join, after mingle around with other trash treasure member, I decided to stick with the trash related group.

Once the group member is decided, we all started the brainstorming section and quickly throw out a lot of idea and topic based on “One man’s trash is another man’s treasure” orignal idea. At the beginning, everyone briefly introduce and share what we are good at, this section is good for us have an idea what is the final outcome we can produce.

And then we all have to come out at least 10 ideas without thinking too long, total of 70 ideas is created at the first stage and we all talked about own idea and group the similar ideas together.

Total 70 ideas from each team member.
We used Group Ideation, Brain Writing, Trigger Method (1)and 3 type of way for nurturant ideas phase (2).

After filtered all the potential ideas, we selected 3 main ideas and decided stop discussion and vote for our favorite, each people have only 1 vote.
The final ideas is below:
1. Travel
2. Home/ Homeless
3. Changing people behavior

The final 3 main ideas.


Even my home ideas got 4 point, we continued discussion the next day based on this result.

Everyone talked about a big long run thought about environmental friendly and back to nature, we decided to focus this final service in Shanghai. It seems a bit too hard to continued with this topic with 48 hour, in the end this topic is rejected. It will good if this is a week workshop so it might be a good impact to talk about environment protection issue in China.

Rejected ideas
References:
1. http://personalexcellence.co/blog/25-brainstorming-techniques/
創意辦公室空間參考
為了創造更有活力和設計感的辦公環境,一下蒐集了一些還不錯的範例做case study,如果大家有喜歡的那幾張,歡迎拿出來討論看看如何適當的作為創意部門空間的改善。
Cool Hunter 里表示目前企業真正開始注重設計他們的辦公環境,裡面有介紹的這個辦公環境來自ANZ Centre in Melbourne’s Docklands
每一層樓都利用一種槍眼的顏色混搭暗沈的顏色,可以參考在公司裡面每個空間來點不一樣的新鮮感,有些鮮艷的顏色讓設計工作上也有更多的特色。

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dtac House 為了在他們多變化環境地下加強公司的員工的溝通,有共同的目標,增加創意啓發,而利用了“玩樂+學習”的概念區設計他們自己的辦公室。


公司裡面還賽跑道和足球和不同的運動空間提高樂趣。

Macquarie Investment Bank – Sydney銀行的辦公空間利用了設計成為變化多端的主要元素去鼓勵人們工作。他們採用了一種新的概念叫Activity-Based Working (ABW),員工有彈性的選擇自己喜歡的工作環境。他們成功減少利用50%的電梯,而且一半以上的員工每天更換自己的工作環境,77%的員工喜歡這種自由有彈性的空間。
*可考慮這種做法讓各位對於煩人乏味的工作有新鮮感,創造不同的辦公位置,讓他們每天自己選擇自己喜歡的空間去完成任務,而更對自己的工作更有興趣。





Maurice Mentjens Design, based in Holtum, the Netherlands。一家設計和動畫公司。這家公司也陸續創作各種好評佳作。
他們利用燈管玩了一些特別的照明
Syzygy Agency, Hamburg 這家為了讓員工有在同一條船上的概念特別訂造了辦公位置給員工,位置也可以隨意轉過頭來討論
他們也是一家專門在做互動創意的公司服務,服務的客戶有Chanel, Mercedes-Benz, Mazda and Fujitsu
。



Ogilvy & Mather Guangzhou Office – A Carnival of Ideas 這絕對是讓人期待的辦公環境,並得到Most Successful Design Award 2008
他們指出在中國利用辦公環境的這個新概念策略是讓員工幫助完成結案的目標。




Smart employers are realizing that a creative workspace inspires greater productivity and…you guessed it, creativity.




Blog for Faya
References: http://www.thecoolhunter.net/offices
List of Photographer
This is the list of photographer in the video : The Adventure Of Photography
NIÉPCE, Joseph Nicephore-
is universally credited with producing the first successful photograph in June/July 1827.

This is the first known photograph
Reference from : http://www.rleggat.com/photohistory/history/niepce.htm
DAGUERRE, Louis Jacques Mande-
the most famous of several people who invented photography.
Taken in 1839, this picture of a boulevard gives the impression of empty streets, because with long exposures moving objects would not register.
Reference from: http://www.rleggat.com/photohistory/history/daguerr.htm
Daguerrian Society’s web-site : http://www.daguerre.org/resource/texts.html
Hippolyte Bayard-

(20 January 1807 – 14 May 1887) was one of the earliest photographers in the history of photography, inventing his own photography process known as direct positive printing and presenting the world’s first public exhibition of photographs on 24 June 1839.
Drownedman
Reference from: http://en.wikipedia.org/wiki/Hippolyte_Bayard
William-Henry Fox Talbot
A British inventor, born on February 11, 1800 and died on September 17, 1877. He was the inventor of calotype process, the precursor to most photographic processes of the 19th and 20th centuries. He was also a noted photographer who made major contributions to the development of photography as an artistic medium. His work in the 1840s on photo-mechanical reproduction led to the creation of the photoglyphic engraving process, the precursor to photogravure. Talbot is also remembered as the holder of a patent which, some say, affected the early development of commercial photography in Britain. Additionally, he made some important early photographs of Oxford, Paris, and York.[1]
Reference from: http://en.wikipedia.org/wiki/William_Fox_Talbot
Gustave LE GRAY
Timothy H.O’SULLIVAN
Eadweard CURTIS- Catured Tndiana for more than 30 years
WEEGEE- Juwish born child
Auguste Salzmann
Felix Teynard
Edouard- Denis Baldus
Bisson Brothers
Gabriel De Rumine
Constain
Jules
Itier
Samuel Bourne
Marc Ferrez
Puli research project
Our pervious research project: <體驗自行車休閒生活的整合性服務設計>

Poster design for the exhibition










展場展示prototype和鑰匙圈
埔里研究報告記錄


















































為了湊到訪談對象的數量,我們每到一個點都會張大眼睛與附近的人進行訪談,來到昆蟲館人煙稀少的,但是很好運的遇到這位太太接受我的訪談,而昆蟲館的負責人也十分友善,不但讓我們不用買票參觀還同意讓我們與裡面的參觀者做訪談。






Super Pulier團隊從新竹出發到埔里區田野研究,第二次的田野調查住在埔里一間非常棒的民宿




收集資料後大家決定用VCA法,大家把最終的價值觀列出,然後再各分給每位回去做。
研究中使用方法一: 價值鏈分析法(VCA,value chain analysis)

概念發展一 (組一)
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[概念發想]利用發動單車的力加上附加的音效裝置,讓你在戶外騎自行車的時候同時奏出動聽的移動交響曲。輪胎上的視覺呈現結合三 段體式的舞曲風格,在騎的過程可以陶冶性情,圍繞著自然生態,音樂會隨時出現在埔里的每個不同的角落, 看著那些充滿活力的車隊到處騎游 , 響亮聲音接近, 人們 感受音樂的喜悅,每一天的生活過得就是如此的寫意和優遊自在。
人們騎著自己的自行車,來到了服務站,快速登記變裝上配件,找到自己的隊伍和教練一起出發。隨著自己喜歡的預設路線,從簡單生活,休閒觀光以及長青博愛老弱去開始加入體驗嚮樂車團的樂趣。
Scenario: 簡單的路線選擇配搭欲擕帶的隨身物,無須考慮太多出遊就是那麼的便利。帶著期待又愉快的心情等待車隊的到來,有節奏感聲音在耳後漸大聲。音樂律動體驗開始 出發,腳一才動到踏板發出的一個節拍的音調,隨著音樂的播放彷如是一個音樂家般開始奏出美妙的曲子。跟大家一邊看著美麗的風景搭上音樂的旋律,吸引了路上 的人的目光。途上的人即性的加入車隊,直到人數限制燈亮起。 自行車上的卡路里顯示一直下降,慈善心的圖案越來越亮,這時大家發現自己做的好事越來越多了。大家面帶微笑看著站牌上的資訊,達到的運動健身的目的同時做 了好事幫助其他人,帶著健康和仁愛的心情歸家。
[主要服務KEY JOURNEY]
安全行程保障, 有趣集體騎車活動 ,健康和慈善捐款
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組一:張風鈴 (組長)孫菁妏 翁晨豪
發展概念一:茭白筍造型停車等候站



Original post from Idea Storming Team project for
2009年國科會前瞻概念設計計畫
執行期間:2009/9/1~2010/5/31:
1.體驗自行車休閒生活的整合性服務設計 – 本設計提案期望藉由體驗自行車休閒生活的整合性服務平台的建置,提昇人們對於自行車休閒生活的參與和體驗。
超潮攝影師【大衛.拉契貝爾】世界巡迴演講
超潮攝影師 大衛.拉夏培爾 將於12/4(五)晚間於台北國際會議中心舉辦 世界巡迴演講–台北站
名額三千名,請各位趕緊報名,兩小時的講座完全免費
帶著你的親朋好友用力報名吧!講座參加當天還可以得到精美海報一張喔!
如何報名呢?點選以下網址進入當代館的痞客邦部落格
http://mocataipei.pixnet.net/blog
若你是痞客邦的會員請點選會員報名
若不是痞客邦的會員請點選非會員報名
填完基本資料後,將報名頁面列印下來
http://www.myspace.com/davidlachapellestudio
http://www.lachapellestudio.com/
Augmented reality
Based on wiki Augmented reality (AR) is a field of computer research which deals with the combination of real-world and computer-generated data virtual reality where computer graphics objects are blended into real footage in real time.
I was amazed when i get more information about this technology and it was applied to my competition i participated before. That is the reason why i would spend more time to study about this amazing topic, it could be part of my research topic in the future.
Interviewed of AR
Future human interaction
Physics and Augmented Reality
If it the science that deals with matter, energy, motion, and force, i guess it should able to apply into part of interactive installation realm. The car bounced when someone hit the table, and it just looks the same the respond in reality.
I got the link from Keith hopefully is the starting point for me to get more knowledge about it.
http://www.hitl.washington.edu/artoolkit/download/
The link of article when he wrote about AR in Chinese
http://www.the-demos.com/2008/11/26/eyepet/
http://www.the-demos.com/2008/07/29/mc-escher/
An actual game-prototype.
Using tilt motions, the player moves a character through rooms that appear inside one of several cubes on a table. Each room is logically connected by a series of doors, though some doors lead nowhere (they are traps).
http://julianoliver.com/levelhead
The first stable version of levelHead, an augmented-reality spatial-memory game by Julian Oliver.

Julian Oliver
New Zealand born artist, developer, teacher and occasional writer based in Madrid, Spain. I’ve presented my papers and projects at many international electronic-art events and conferences since 1996.
Ecology assignment

































Posted my assignment for the course i attended in NCTU, based on the selected topic “Ecology” from Art21 forum, and make a comparison and analysis from selected eco-minded artist. I found myself so into this topic and would love to find out more to save the world with eco-thinking.
One of my favorite industrial designer Ross Lovegrove




















Favorite Quotes
1. “Never, never, never give up.”- Winston Churchill
2. “If you can dream it, you can do it”- Walt Disney
Disney land was built in 366days
Randy Pausch-
3. Not doing thing right but do the right thing!
4. The overall is fun, if you are not having fun, why do it? Life is short…
5. Write the thank you Note to people.. and people will remember you!
6.Time is all we have!
7. “Keeping Priorities Straight, Even at the End
Lego wall augmentation graffiti


This is Lego wall augmentation graffiti by Jan Vormann & ,Moss graffiti from Helen Nodding aka Ladybird.
I’ve found two interesting graffiti recently but in two different approached.
http://blog.makezine.com/archive/2008/06/lego_wall_augmentation_gr.html
http://www.storiesfromspace.co.uk/data/html/mossgraffiti.html











